Posts Tagged eLearning Industry

Six killer examples of gamification in learning

Compliance training tends to be a serious matter—and it is. But that doesn’t mean you can’t add some fun, including gamification. Wikipedia’s definition: “Gamification is the application of game-design elements and game principles in non-game contexts. It can also be defined as a set of activities and processes to solve problems by using or applying the […]

More

Actionable Reporting is changing the measurement arena

How do we know our training is effective? How can we tie it to business outcomes? Through a well-planned assessment and measurement approach. And one of the more interesting is called Actionable Reporting that allows a user to act on information in real time. READ Alastair Simpson’s eLearning Industry article where he outlines 6 Requirements for Setting […]

More

Build a better assessment

Mary Burns writes about computer-based assessments in eLearning Industry’s online blog. She says poor design is one of the main reasons any assessment will fail. We agree, but we also know that a proper assessment tool can be just as important. We say this with confidence because we built our own tool. Here’s Mary’s Guidelines […]

More

Jane Bozarth on career development for L&D

I just posted about Jane Bozarth’s wonderful Nuts and Bolt blog.  Here’s a vimeo gem from seven years ago where Jane provides insights around career development for learning and development practitioners. A good quote from the video: “I think that folks in the field are really going to need to learn community building skills, interaction skills. They […]

More

Six eLearning Trends for 2016

Christopher Pappas has listed his six top eLearning Trends for 2016. They include: Serious games Automated course authoring Wearable tech training Big data Responsive learning management systems Cloud-based systems Go to eLearning Industry to read the full article.

More