Posts Tagged eLearning Industry

Stop boring me

We’ve all had to sit through boring training at some time or other—including online learning. Juliette Denny writes in eLearning industry about the connection between learning and engagement and asks a question: When did learning stop being fun? She talks about an engagement crisis: “Whatever your misgiving with learning games might be, it’s hard to deny […]

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Six killer examples of gamification in learning

Compliance training tends to be a serious matter—and it is. But that doesn’t mean you can’t add some fun, including gamification. Wikipedia’s definition: “Gamification is the application of game-design elements and game principles in non-game contexts. It can also be defined as a set of activities and processes to solve problems by using or applying the […]

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Actionable Reporting is changing the measurement arena

How do we know our training is effective? How can we tie it to business outcomes? Through a well-planned assessment and measurement approach. And one of the more interesting is called Actionable Reporting that allows a user to act on information in real time. READ Alastair Simpson’s eLearning Industry article where he outlines 6 Requirements for Setting […]

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Build a better assessment

Mary Burns writes about computer-based assessments in eLearning Industry’s online blog. She says poor design is one of the main reasons any assessment will fail. We agree, but we also know that a proper assessment tool can be just as important. We say this with confidence because we built our own tool. Here’s Mary’s Guidelines […]

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Jane Bozarth on career development for L&D

I just posted about Jane Bozarth’s wonderful Nuts and Bolt blog.  Here’s a vimeo gem from seven years ago where Jane provides insights around career development for learning and development practitioners. A good quote from the video: “I think that folks in the field are really going to need to learn community building skills, interaction skills. They […]

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Six eLearning Trends for 2016

Christopher Pappas has listed his six top eLearning Trends for 2016. They include: Serious games Automated course authoring Wearable tech training Big data Responsive learning management systems Cloud-based systems Go to eLearning Industry to read the full article.

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