We’ve all had to sit through boring training at some time or other—including online learning. Juliette Denny writes in eLearning industry about the connection between learning and engagement and asks a question: When did learning stop being fun? She talks about an engagement crisis: “Whatever your misgiving with learning games might be, it’s hard to deny that they address the biggest challenge facing L&D today – the engagement crisis. Gallup polls found that just 13% of employees worldwide are engaged. A worrying 63% are not engaged at all and an even more concerning 24% are actively disengaged. These disengaged employees don’t just slow your organisational growth; they might actively seek to reverse it.” Juliette goes further to identify game-based learning as a solution and what kinds of people would most benefit from that approach: new staff, people in high-risk jobs, people who don’t stop, and Generation Y. READ THE ARTICLE.